It's pretty cool to be able to see what the original abilities of the manga cards =) Anyways download below and enjoy! http://www.m...
Hello everyone! It's been a while since I wrote a review post and this time it's about the new Royal Paladins ! As most of you s...
Wednesday, November 28, 2012
Decklist & Review: Crimson Impact, Metatron
Grade 0 (17)
Crimson Heart, Nahas -1 (Starter)
Critical Hit Angel (Critical) -4
Rampage Cart Angel (Critical) -2
Fever Theraphy Nurse (Draw) -4
Bouqet Toss Messenger (Draw) -2
Sunny Smile Angel (Heal) -4
Grade 1 (15)
Burst Shot, Bethnael -3
Crimson Mind, Baruch -4
Pure Keeper, Prequiel -4
Thousand Ray Pegasus -4
Grade 2 (12)
Core Memory, Armaros -3
Crimson Drive, Aphrodite -4
Love Machine Gun, Nociel -2
Million Ray Pegasus -3
Grade 3 (6)
Crimson Impact, Metatron -3
The Phoenix, Calamity Flame -3
Let's start with the grade 0. Nahas herself is a great early booster and could allow you to superior ride Metatron. She can be used for Metatron's ability during late/mid game as well. I decided to go with this trigger setup for better hand advantage and critical offensive. Most of the time, I have a full field and the ability to access units from my damage zone also helps make a good field. You could also have stands instead of more draws like mine, but that is up to you.
I decided to not have any damage increase units and focuses more on power offensive. I also have Armaros as pressure unit and also to further increase hand advantage. Nociel can help with fortifying hand shields and unflip damage. Metatron can also help with recalling Nociel each turn for a +6k to each Pegasus/Calamity on the field. Having all these counted, I decided to have 4 sentinels to fully utilise the draw power and damage recycle-ability.
I decided to only have 6 grade 3 because of the possible option to superrior ride. There is a high chance that you would get either the superrior ride or Metatron herself into your hand. Even without those, Calamity Flame makes a decent defensive vanguard.
This is a very offensive based deck, it has the ability to rush early game and pegasus as early on vanguards can avoid rush strategies. Metatron Limit Break ability can be used to adjust field units, give power to your rear-guards and also help you with your hand using Nociel.
Special thanks to (DSE) Galatin for advises ;D
CoCo 4 Lyf