Illusion Revenger, Mordred Phantom
Auto Limit Break 4 (This ability is active if you have 4 or more damage): [Counter Blast (1)] When a rides this unit, you may pay the cost. If you do, choose one of your vanguards, that unit gets power +10000 until end of the turn, search your deck for up to one grade 2 or less <Shadow Paladin>, call it to a rear-guard circle, shuffle your deck, and that unit gets power +5000 until end of the turn.
Auto [V]: When this unit attacks a vanguard, this unit gets power +2000 until end of the battle.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit
Blaster Dark Revenger
Auto: [Counter Blast (2)] When this unit is placed on a vanguard or rear-guard circle, if you have a vanguard with "Revenger" in it's card name, you may pay the cost. If you do, choose one of your opponent's rear-guard in the front row, and retire it.
Revenger of Nullity, Masquerade
Auto [R]: When this unit attacks, if you have a vanguard with "Revenger" in it's card name, this unit gets power +3000 until end of the battle.
Coilbau Revenger
Auto [V/R]: When this unit attacks, if the you have less rear-guards than your opponent, this unit gets power +3000 until end of the battle.
Revenger of Uncertainty, Masquerade
Auto [R]: When this unit attacks, if you have a vanguard with "Revenger" in it's card name, this unit gets power +3000 until end of the battle.
Branbau Revenger
Auto [R]: When this unit boosts a vanguard, if you have less rear-guards than your opponent, the boosted unit gets power +4000 until end of the battle.
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