An update after a long while! I should start writing some actual blog posts too ;;
Raw thanks to katsuragikamui from tumblr!
Link: http://www.mediafire.com/?a6tt8lh7q2aefix
Read them on my tumblr!
http://gundamfinal.tumblr.com/
Popular Posts
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This girl here is Misaki Finally, information on the units for the Extra Boosters was revealed in the latest KeroKero Ace magazine. The ...
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Cards that will be reprinted in the upcoming Extra Booster: Celestial Valkyries and Infinite Phantom Legion have been revealed! Just to t...
Friday, September 20, 2013
Wednesday, September 18, 2013
Cardfight Pack Vol.11 Promo!
Dimensional Robo, Daibarrett
Activate [R]: [Counter Blast (1) & Put this unit into your soul] Choose one of your vanguards with "Dimensional Robo" in it's card name, during this turn, that unit gets power +4000 and "Auto [V]: When this unit's attack hits a vanguard, choose one of your opponent's rear-guard, and retire it".
Taping Cat
Auto: [Soul Blast (2)] When this unit is placed on a rear-guard circle, if you have a <Great Nature> vanguard, you may pay the cost. If you do, draw a card."Ride On Fight" CD Promo
Pupgal
Auto [R]: [Counter Blast (2)] During the battle when this unit boosts a <Gold Paladin> with Limit Break 4, if the attack hits a vanguard, you may pay the cost. If you do, draw a card.
Sunday, September 8, 2013
BT13: Catastrophic Outbreak *UPDATE*
Nubatama
Auto [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, bind all of your opponent's rear-guard face up, if your opponent has three or more cards in their bind zone, this unit gets power +10000 until end of battle, and at the end of turn, your opponent returns all the cards bound by this effect to their hand.
Activate [V]: [Counter Blast (1)] This unit gets +2000 power until end of turn.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto Limit Break 4 (This ability is active if you have four or more damage): When a <Nubatama> rides this unit, choose one of your vanguards, until end of turn, that uni gets power +10000, your opponent chooses a card from their hand, discard it, they choose another card from their hand, bind it face down, and at the end of turn, your opponent returns the card bound by this effect to their hand.
Auto [V]: When this unit attacks, if your opponent has three or less cards in their hand, this unit gets power +2000 until end of battle.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto [V] Limit Break 4 (This ability is active if you have four or more damage): When this unit attacks a vanguard, this unit gets power +5000 until end of battle.
Auto [R]: When this unit attacks a vanguard, if you have a <Nubatama> vanguard, this unit gets power +2000 until end of battle.
Auto: When this unit is placed on the vanguard or rear-guard circle, if you have a <Nubatama> vanguard, choose one of your opponent's rear-guards, bind it face up, and at the end of turn, your opponent returns the card bound by this card to their hand.
Stealth Beast, Kokushou
Auto [R]: During your turn, when an opponent's card is placed into their bind zone, if you have a <Nubatama> vanguard, this unit gets power +2000 until end of turn.Stealth Rogue, Gozou
Auto [V/R]: When this unit attacks, if you have a vanguard or rear-guard with limit break 4, this unit gets power +3000 until end of battle.
Activate [R]: [Counter Blast (1) & Put this unit into your soul] When you have a <Nubatama> vanguard, if your opponent has three or more cards in their hand, you may pay the cost. If you do, choose a card at random from your opponent's hand, bind it face down, and at the end of turn, your opponent returns the card bound by this effect to their hand.
Continuous: Sentinel (You may only have up to four cards with "Sentinel" in a deck)
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Auto [R]: [Soul Blast (1)] During the battle that this unit boosted, when the attack hits a vanguard, if you have a <Nubatama> vanguard, you may pay the cost. If you do, choose up to two cards from your opponent's bind zone, and put them into their drop zone.
Dimension Police
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (1) & Choose two of your rear-guards with "Dimensional Robo" in their card names, and lock them] Choose one of your opponent's vanguards, and that unit gets power -10000 until end of turn. This ability cannot be used for the rest of the turn.
Continuous [V]: If you have a card named "Dimensional Robo, Daiyusha" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto Limit Break 4 (This ability is active if you have four or more damage): When a <Dimension Police> rides this unit, choose one of your vanguards, until end of turn, that unit gets power +10000, choose one of your opponent's vanguards, until end of turn, that unit gets power -5000.
Auto [V]: When this unit is boosted by a <Dimension Police>, this unit gets power +2000 until end of turn.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto [V]: At the beginning of your attack step, if this unit's power is 13000 or higher, during this battle, this unit gets "Auto [V]: [Choose two of your grade 3 with "Dimensional Robo" in their card names from your hand, and put them into your soul] When this unit's attack hits a vanguard, you may pay the cost. If you do, search your deck for up to one grade 3 with "Dimensional Robo" in it's card name, ride it as rest, and shuffle your deck."
Auto: [Counter Blast (1)] When this unit is placed on your rear-guard circle, you may pay the cost. If you do, choose another one of your units with "Dimensional Robo" in it's card name, and that unit gets +4000 power until end of turn.
Activate [R]: [Put this unit into your soul & Put one of your rear-guards with "Dimensional Robo" in it's card name into your soul] Choose one of your vanguards with "Daiyusha" in it's card name, and that unit gets critical +1 until end of turn.
Dimensional Robo, Daishield
Continuous: Sentinel (You may only have up to four cards with "Sentinel" in a deck)
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Activate [R]: [Put this unit into your soul] Choose one of your <Dimension Police> vanguards, and that unit gets power +4000 until end of turn.
Granblue
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Put the top three cards of your deck into your drop zone & Choose one of your <Granblue> rear-guards, and lock it] Choose a <Granblue> from your drop zone, call it to a rear-guard circle, and that unit gets power +3000 until end of turn.
Continuous [V]: If you have a card named "Ice Prison Necromancer, Cocytus" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Lord of the Seven Seas, Nightmist
Auto Limit Break 4 (This ability is active if you have four or more damage): When a <Granblue> rides this unit, choose one of your vanguards, that unit gets power +10000 until end of turn, choose up to two <Granblue> from your drop zone, call them to rear-guard circles, the called units get power +5000 until end of turn, at the end of turn, retire the called units.
Continuous [V]: During your turn, if you have four or more <Granblue> rear-guards, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto: [Soul Blast (1)] When this unit is placed on a rear-guard circle from the drop zone, if you have a <Granblue> vanguard, you may pay the cost. If you do, draw a card.
Great Nature
Auto Limit Break 4 (This ability is active if you have four or more damage): When a <Great Nature> rides this unit, choose one of your vanguards, during this turn, that unit gets power +10000, and the ability "Auto [V]: When your rear-guard attacks a vanguard, choose one of your rear-guards, that unit gets power +4000 until end of turn, at the end of the turn, draw a card, and retire that unit."
Auto [V]: When this unit attacks a vanguard, this unit gets power +2000 until end of battle.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Choose one of your <Great Nature> rear-guards, and lock it] Choose up to two of your <Great Nature> rear-guards, until end of turn, they get power +4000, "Auto [R]: At the end of your turn, retire this unit", and "Auto: At the end of your turn, when this unit is placed into your drop zone from a rear-guard circle, call this card onto an open rear-guard circle."
Continuous [V]: If you have a card named "School Hunter, Leopald" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto [V]: When this unit's drive check reveals a grade 3 <Great Nature>, choose two of your <Great Nature> rear-guards, they may get power +4000 until end of turn. If they do, at the end of turn, retire those units.
Wash Up Raccoon
Auto: [Counter Blast (1) & Choose three of your grade 1 or greater <Great Nature> except "Wash Up Raccoon" from your drop zone, and put them at the bottom of your deck] During your end phase, when this unit is placed into your drop zone from a rear-guard circle, if you have a <Great Nature> vanguard, you may pay the cost. If you do, search your deck for up to one card named "Wash Up Raccoon", show it to your opponent, put it into your hand, and shuffle your deck.
Nova Grappler
Auto [V] Limit Break 4 (This ability is active if you have four or more damage): When this unit's drive check reveals a grade 1 or greater card with "Beast Deity" in it's card name, choose one of your <Nova Grappler> rear-guard, and stand it.
Continuous [V]: If you have a card named "Beast Deity, Ethics Buster" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose two cards with "Beast Deity" in their card names, and discard them & Choose two of your <Nova Grappler> rearguard, and lock them] This unit gets "Auto [V]: At the end of the battle when this unit attacks a vanguard, stand this unit. This ability cannot be used for the rest of the turn" until end of turn.
Continuous [V]: If you have a card named "Beast Deity, Ethics Buster" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Auto [R]: If a grade 3 <Nova Grappler> is revealed during your vanguard's drive check, stand this unit.
Auto [R]: [Counter Blast (1) - Cards with "Beast Deity" in their card names] During your battle phase, when this unit stands, if you have a <Nova Grappler> vanguard, you may pay the cost. If you do, choose one of your other <Nova Grappler> rear-guards, and stand it.
Continuous: Sentinel (You may only have up to four "Sentinel" in a deck)
Auto: [Choose a <Nova Grappler> from your hand, and discard it] When this unit is placed on your guardian circle, you may pay the cost. If you do, choose one of your that is being attacked, and that unit cannot be hit until end of battle.
Energy Charger
Auto: [Soul Blast (2)] When this unit is placed on a rear-guard circle, if you have a <Nova Grappler> vanguard, you may pay the cost. If you do, draw a card.
Gattling Raizer
Auto [V/R]: [Counter Blast (1) - <Nova Grappler>] When this unit attacks, if you have a <Nova Grappler> vanguard, you may pay the cost. If you do, this unit gets power +4000 until end of battle.
Beast Deity, Night Jackal
Auto: Forerunner (When a card with the same clan rides this unit, you may call this card to a rear-guard circle)
Auto [R]: During your battle phase, when this unit stands, this unit gets power +3000 until end of turn.
Aqua Force
Auto [V] Limit Break 4 (This ability is active if you have four or more damage): At the end of the battle when this unit attacked a vanguard, if it is the second battle of the turn, during this turn, this unit gets "Auto [V]: [Counter Blast (2) & Choose two from your hand, and discard them] At the end of the battle when your rear-guard attacked a vanguard, if it is the fourth battle of the turn, you may pay the cost. If you do, stand this unit." until end of turn.
Activate [V]: [Counter Blast (1)] This unit gets power +2000 until end of turn.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Tidal Assault
Auto [R]: At the end of the battle when this unit attacked a vanguard, if you have a <Aqua Froce> vanguard, stand this unit, and this unit get power -5000 until end of turn. This ability cannot be used for the rest of the turn.
Battle Siren, Calista
Auto [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if you have an <Aqua Force> vanguard, and it's the fourth or more battle that turn, you may pay the cost. If you do, choose one of your other <Aqua Force> rear-guards, stand it, and it gets power +5000 until end of turn.
Duteriumgun Dragon
Auto [V/R]: When this unit attacks, if you have an <Aqua Force> vanguard, if it is the second battle that turn, this unit gets power +3000 until end of turn.
Wheel Assault
Auto [R]: [Counter Blast (1)] At the end of the battle that this unit boosted, if you have an vanguard, you may pay the cost. If you do, choose two of your rear-guards, and change their position. (The state of the cards does not change)
Bubble Edge Dracokid
Auto: Forerunner (When a card with the same clan rides this unit, you may call this card to a rear-guard circle)
Activate [R]: [Put this unit into your soul] If you have an vanguard, choose one of your <Aqua Force>, it gets "Auto [V/R]: When this unit attacks a vanguard, if it is the fourth or more battle that turn, draw a card" until end of turn.
Link Joker
Auto [V] Limit Break 4 (This ability is active if you have four or more damage): [Soul Blast (1) - Cards with "Star-vader" in it's card name] During your opponent's end phase, when one of your opponent's locked card becomes unlocked, you may pay the cost. If you do, retire that unit, and draw a card.
Activate [V]: [Counter Blast (1) & choose a card with "Star-vader" in it's card name, and discard it] Choose one of your opponent's rear-guards, lock it. This ability cannot be used for the rest of that turn.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack)
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your rear-guards with "Celestial" in their card names, and lock them] Choose up to three units with "Celestial" in their card names on your front row, they get power +5000 until end of turn, if you have a card named "Cleanup Celestial, Ramiel "Reverse"" face up on your damage zone, choose one of your opponent's damage, put it into their drop zone, your opponent chooses one of their rear-guards, and put it into their damage zone.
Continuous [V]: If you have a card named "Prophecy Celestial, Ramiel" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (If you have a unit without the same clan as this unit, this unit cannot attack.
Emergency Celestial, Danielle
Auto [Damage Zone]: [Counter Blast (1) - Another card with "Celestial" in it's card name] When another of your card is placed into your damage zone, if you have an <Angel Feather> vanguard, you may pay the cost. If you do, call this card to a rear-guard circle, and put the top card of your deck into your damage zone.
Nursing Celestial, Narelle
Auto: [Choose a card with "Celestial" in it's card name from your hand, and put it into your damage zone] When this unit is placed on a rear-guard circle, if you have an <Angel Feather> vanguard, you may pay the cost. If you do, choose one card from your damage zone, and put it into your hand.
Auto: When this unit is placed on a rear-guard circle, choose one of your other <Angel Feather>, and that unit gets power +2000 until end of turn.
Penetrate Celestial, Gedaelle
Auto: Forerunner (When a card with the same clan rides this unit, you may call this card to a rear-guard circle)
Auto [R]: [Counter Blast (1) & Put this unit into your soul] At the beginning of your ride phase, if you have an <Angel Feather> vanguard, you may pay the cost. If you do, put the top card of your deck into your damage zone, at the end of turn, choose a card from your damage zone, return it to your deck, and shuffle your deck.
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