Link Joker
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (3) & Choose a card named "Schwarzchild Dragon" from your hand, and discard it] Choose up to three of your opponent's rear-guard, lock them, and this unit gets power +10000/critical +1 until end of turn.
Auto: [Counter Blast (1)] When this unit is placed on a vanguard circle, you may pay the cost. If you do, look at up to five cards from the top of your deck, from among them, search for a card named "Scwarzchild Dragon", put it into your hand, and shuffle your deck.
Continuous [V]: If you have a card named "Gravity Collaps Dragon" in your soul, this card gets power +1000.
Star-vader, Nebula Lord Dragon
Continuous [V] Limit Break 4 (This ability is active if you have four or more damage): During your turn, for each of your opponent's locked cards, all your <Link Joker> in the front row gets power +3000.
Activate [V]: [Counter Blast (2)] Choose one of your opponent's rear-guard in the back row, and lock it.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Heartless Blade, Heartless
Auto [V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your opponent's rear-guard and lock it.
Auto [V]: When this unit attacks a vanguard, this unit gets power +3000 until end of the battle.
Shrodingers' Lion
Auto [V/R]: When this unit attacks a vanguard, if you have a <
Link Joker> vanguard, this unit gets power +2000 until end of the battle.
Gravity Collapse Dragon
Continuous [V]: If you have a card named "Gravity Ball Dragon" in your soul, this card gets power +1000.
Auto: When this card rides on a card named "Gravity Ball Dragon", if you have a card named "Micro Ball Dragon" in your soul, choose one of your opponent's rear-guards, and lock it.
Evil Claw Star-vader, Niobium
Auto [R]: When your card's effect locks your opponent's rear-guard, if you have a <Link Joker> vanguard, this unit gets power +2000 until end of the turn.
Singular Point Shooter
Auto [R]: When this unit's attack hits a vanguard, if you have a<Link Joker> vanguard, and your opponent has a locked card, choose one of your opponent's rear-guard, and lock it.
Demonic Claw Star-vader, Lanthanum
Auto [R]: When your card's effect locks your opponent's rear-guard, if you have a <Link Joker> vanguard, this unit gets power +2000 until end of the turn.
One Who Opens the Black Door
Auto: [Choose a card from your hand, and discard it] When this unit is placed on a rear-guard circle, if you have a <Link Joker> vanguard, and your opponent has two or less rear-guard, you may pay the cost. If you do, draw a card.
Shadow Paladin
Revenger, Raging Form Dragon
Auto [V] Limit Break 4 (This ability is active if you have 4 or more damage): [Choose 3 of your rear-guards with "Revenger" in their card names, and retire them.] At the end of the battle that this unit attacked, you may pay the cost. If you do, choose up to one card named "Revenger, Raging Form Dragon" from your hand, ride it as Stand, choose one of your vanguards, and that unit gets power +10000 until end of the turn.
Auto [V]: [Counter Blast (1)] When this unit attacks, you may pay the cost. If you do, this unit gets power +3000 until end of the battle.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Cursed Charm Witch, Edein
Auto [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose two of your and retire them] At the beginning of the guard step when this unit is being attacked, you may pay the cost. If you do, choose one of your opponent's rear-guard that is not attacking or boosting, and retire it.
Auto [V]: When this unit attacks a vanguard, this unit gets power +3000 until end of the battle.
Demon World Castle, Zerchlagen
Auto [R]: When your grade 3 <Shadow Paladin> is placed on a vanguard circle, this unit gets power +10000 until end of the turn.
Revenger of Dark Clothes, Tartu
Auto: [Counter Blast (2)] When this unit is placed on a vanguard or rear-guard circle, if you have a <Shadow Paladin> vanguard, you may pay the cost. If you do, search your deck for up to one grade 1 or less with "Revenger" in it's card name, call it to a rear-guard circle on the same column as this unit, and shuffle your deck.
Demon World Castle, Zweispeer
Auto [V/R]: [Counter Blast (1) - Shadow Paladin] When this unit attacks, if you have a <Shadow Paladin> vanguard, you may pay the cost. If you do, this unit gets power +4000 until end of the battle.
Revenger, Dark Bond Trumpetter
Auto: [Counter Blast (1)] When this unit is placed on a vanguard or rear-guard circle, if you have a <
Shadow Paladin> vanguard, you may pay the cost. If you do, search your deck for up to one grade 0 or less with "Revenger" in it's card name, call it to a rear-guard circle as Rest, and shuffle your deck.
Battle Spear Revenger, Dolin
Auto [R]: When a card named "Blaster Dark Revenger" is placed on a vanguard or rear-guard circle on the same column as this unit, if you have a vanguard with "Revenger" in it's name, choose up to one card on your damage zone, and turn it face up.
Malice Revenger, Dilan
Auto [R]: [Soul Blast (1)] When this unit boosts a unit named "Revenger, Raging Form Dragon", you may pay the cost. If you do, the boosted unit gets power +5000.
Darkness Revenger, Mac Lir
Continuous: Sentinel (You may only have up to 4 cards with "Sentinel")
Auto: [Choose one <Shadow Paladin> from your hand, and discard it] When this unit is placed on a guardian circle, you may pay the cost. If you do, choose one of your <Shadow Paladin> that is being attacked, and that unit cannot be hit until end of the battle.
Harbinger Revenger, Claudus
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Activate [R]: [Counter Blast (1) & Put this unit into your soul] If you have a grade 3 or greater
vanguard, search your deck for up to one card named "Blaster Dark Revenger", call it to a rear-guard circle, and shuffle your deck.
Spinbau Revenger
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Auto [R]: [Put this unit into your soul] During the battle that this unit boosted <Shadow Paladin> with "Limit Break 4", if the attack hits a vanguard, you may pay the cost. If you do, draw a card.
Gold Paladin
Wolf Fang Liberator, Garmore
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (3) - Cards with "Liberator" in their card names] Look at the card on top of your deck, from among them, search for up to one <Gold Paladin>, call it to an open rear-guard circle, and return the rest to the bottom of your deck. After the call, if you have an open rear-guard circle, repeat this effect without paying the cost.
Auto [V]: [Choose one of your rear-guards with "Liberator" in it's card name, and put it at the bottom of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, this unit gets power +4000 until end of battle.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Liberator, Bagpipe Angel
Auto: When this unit is placed on a rear-guard circle from the deck, choose up to two of your units with "Liberator" in their card names, and they get power +2000 until end of the turn.
Cloudy Liberator, Geraint
Auto [R]: When another of your <Gold Paladin> is placed on a rear-guard circle, if you have a vanguard with "Liberator" in it's card name, this unit gets power +3000 until end of the turn.
Barcgal Liberator
Auto [R]: During the battle when this unit boosts a unit named "Blaster Blade Liberator", if the attack hits a vanguard, look at up to three cards from the top of your deck, search for up to one card with "Liberator" in it's card name from among them, call it to a rear-guard circle as rest, and return the remaining cards at the bottom of your deck in any order.
Liberator, Cheer Up Trumpetter
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Activate [R]: [Put this unit into your soul] Choose one of your vanguards with "Liberator" in it's card name, during this turn, that unit gains the ability "Auto [V]: When your <Gold Paladin> is placed on a rear-guard circle from the deck, this unit gets power +3000 until end of the turn".
Narukami
Eradicator, Vowing Saber Dragon "Reverse"
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose two of your rear-guards with "Eradicator" in it's card names, and lock them] Your opponent chooses two of their rear-guards, retire them, and this unit gets power +10000 until end of the turn.
(Cards that are locked are turned face down and cannot do anything. At the beginning of the end phase of the owner of the card, they return to normal)
Continuous [V]: If you have a card named "Eradicator, Vowing Sword Dragon" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Heaven Conquerer Demon Dragon, Dungaree "Unlimited"
Auto [V] Limit Break 4 (This ability is active if you have 4 or more damage): [Counter Blast (2) & Bind one card from the top of your deck face up] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to one of your opponent's rear-guards in the front row, retire it, and this unit gets power +2000 for each of your <Narukami> in the bind zone, until end of the battle.
Continuous [V]: If you have a card named "Sealed Demon Dragon, Dungaree" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Exorcist Mage of Gale Axe
Auto [R]: When this unit attacks, if you have a vanguard with "Dungaree" in it's name, this unit gets power +3000 until end of the battle.
Pursuit Eradicator, Rochishin
Auto [R]: When your card's effect retires an opponent's rear-guard, if you have a vanguard with "Eradicator" in it's card name, this unit gets power +5000 until end of the turn.
Exorcist Mage of Flash Hammer
Auto [R]: [Soul Blast (1)] When this unit boosts a unit with "Dungaree" in it's name, you may pay the cost. If you do, the boosted unit gets power +6000 until end of the battle.
Eradicator of Conquering Pressure, Dokkasei
Auto: [Rest this unit] When this unit is placed on a rear-guard circle, if you have a <Narukami> vanguard, you may pay the cost. If you do, choose up to two of your opponent's rear-guard, and they cannot intercept this turn.
Exorcist Mage, Dan Dan
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Continuous [R]: If you have a <Narukami> vanguard, give all your units with "Dungaree" in it's card name "Auto: When this unit is placed on a vanguard or rear-guard circle, bind one card from the top of your deck".
Eradicator, Blade Hang Dracokid
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Auto [R]: [Put this unit into your soul] When your units with "Eradicator" in their card name's effect retires an opponent's rear-guard, you may pay the cost. If you do, choose one of your unit with "Vowing" in it's card name, and it gets power +3000/critical +1 until end of the turn.
Dark Irregulars
King of Masks, Dantalian
Auto Limit Break 4 (This ability is active if you have 4 or more damage): When a <Dark Irregulars> rides this unit, choose one of your vanguards, that unit gets power +10000 until end of the turn, choose up to three of your <Dark Irregulars> rear-guard, they get "Continuous [R]: For each in your soul, this unit gets power +1000." until end of the turn.
Auto [V]: When this unit attacks a vanguard, soul charge (1), and this unit gets power +1000 until end of the battle.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Master of Fifth Element
Continuous [V] Limit Break 4 (This ability is active if you have four or more damage): During your turn, if you have ten or more <Dark Irregulars> in your soul, all your <Dark Irregulars gets power +3000.
Auto [V]: [Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, soul charge (3).
Amon Household, Hells Draw
Auto: When this unit is placed on a rear-guard circle, if you have a vanguard with "Amon" in it's name, you may soul charge (2).
Amon Household, Lon Shinrin
Auto [R]: When this unit attacks, if you have a vanguard with "Amon" in it's name, this unit gets power +3000 until end of the battle.
Amon Household, Hells Dale
Auto: When this unit is placed on a rear-guard circle, if you have a vanguard with "Amon" in it's name, you may soul charge (2).
Amon Household, Fuu Shinrin
Auto [R]: When this unit attacks, if you have a vanguard with "Amon" in it's name, this unit gets power +3000 until end of the battle.
Amon Household, Vlad Specula
Continuous: Sentinel (You may only have up to four cards with "Sentinel" in a deck)
Auto: [Choose one <Dark Irregulars> from your hand, and discard it] When this unit is placed on a guardian circle, you may pay the cost. If you do, choose one of your <Dark Irregulars> that is being attacked, and that unit cannot be hit until end of battle.
Amon Household, Fate Collector
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Continuous [R]: If you have 6 or more <Dark Irregulars> in your soul, this unit gets "Auto [R]: [Put this unit into your soul] At the end of the battle when this unit boosted a , you may pay the cost. If you do, draw a card."
Pale Moon
Silver Thorn Dragon Queen, Luquier "Reverse"
Activate [V] Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (1) & Choose one of your <Pale Moon> rear-guards, and lock it] Choose a <Pale Moon> from your soul, call it to a rear-guard circle, and it gets power +5000 until end of turn.
Continuous [V]: If you have a card named "Silver Thorn Dragon Tamer, Luqier" in your soul, this unit gets power +2000.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Miracle Pop, Ava
Auto Limit Break 4 (This ability is active if you have 4 or more damage): When a <
Pale Moon> rides this unit, choose one of your vanguards, it gets power +10000, and
"Auto [V]: [Choose two of your rear-guards, and put them into your soul] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two from your soul, and call them on separate rear-guard circles".
Auto [V]: When this unit attacks a vanguard, soul charge (1), and this unit gets power +1000 until end of the battle.
Continuous [V/R]: Lord (This unit cannot attack if you have a unit that does not share the same clan as this unit.)
Nightmare Doll, Chelsea
Auto [V] Limit Break 4 (This ability is active if you have 4 or more damage): [Counter Blast (2) & Choose a card named "Nightmare Doll, Chelsea from your hand, and discard it] At the end of the battle that this unit attacked a vanguard, you may pay the cost. If you do, choose up to two <Pale Moon> from your soul, and call them to separate rear-guard circles.
Auto [V]: When this unit is boosted by a <
Pale Moon>, this unit gets power +3000 until end of the battle.
Silver Thorn Beast Tamer, Marichika
Auto [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if you have <
Pale Moon> a
vanguard, you may pay the cost. If you do, choose up to one card with "Silver Thorn" in it's name from your soul, and call it to a rear-guard circle. At the end of the turn, put the unit called by this ability into your soul.
Silver Thorn, Rising Dragon
Auto [R]: When this unit attacks, if you have a vanguard with "Silver Thorn" in it's name, this unit gets power +3000 until end of the battle.
Silver Thorn Beast Tamer, Ana
Auto [R]: [Counter Blast (1)] During the battle that this unit boosts a <
Pale Moon>
, if the attack hits a vanguard, you may pay the cost. If you do, choose a card with "Silver Thorn" in it's card name from your soul, and call it to a rear-guard circle. At the end of the turn, put the unit called by this ability into your soul.
Silver Thorn, Breathing Dragon
Auto [R]: When this unit attacks, if you have a vanguard with "Silver Thorn" in it's name, this unit gets power +3000 until end of the battle.
Silver Thorn Assistant, Irina
Auto: When this unit is placed on a rear-guard or vanguard circle, if you have a vanguard with "Silver Thorn" in it's card name, look at up to two cards from the top of your deck, search for up to one card with "Silver Thorn" in it's card name from among them, put it into your soul, and put the remaining cards to the bottom of your deck in any order.
Tight Rope Tumbler
Auto: When this unit is placed on a rear-guard circle from the soul, if you have a <
Pale Moon> vanguard, you may soul charge (2).
Silver Thorn Assistant, Ionella
Auto: Forerunner (When a unit with the same clan rides this unit, you may call this card to a rear-guard circle)
Auto [R]: During the battle that this unit boosted a unit with "Silver Thorn" in it's card name, if the attack hits a vanguard, look at up to two cards from the top of your deck, search for up to one card with "Silver Thorn" in it's card name from among them, put it into your soul, and put the remaining cards at the bottom of your deck in any order.